Custom Enchantments List (Skyblock)

Status
Not open for further replies.

Affixes

Management
Jan 31, 2018
337
210
#1
Common Enchantments

Scotopia (1 level) (Helmets) (No cooldown)
The Scotopia Enchant will give players permanent Night Vision whilst wearing the item
  • Level 1: Permanent Night Vision whilst wearing this item
Enduring Breath (1 level) (Helmets) (No cooldown)
The Enduring Breath Enchant gives players permanent Water Breathing whilst wearing the item
  • Level 1: Permanent Water Breathing whilst wearing this item
Consciousness (1 levels) (Helmets) (No cooldown)
The Consciousness Enchant makes players completely immune to the Myopia enchant
  • Level 1: Completely immune to Myopia whilst wearing this item
Enlightened (1 level) (Helmets) (No cooldown)
The Enlightened Enchant makes players completely immune to the Brainwashed enchant
  • Level 1: Completely immune to Brainwashed whilst wearing the item
Uncommon Enchantments

Elasticity (3 levels) (Boots) (No cooldown)
The Elasticity Enchant gives players a permanent Jump Boost whilst wearing the item
  • Level 1: Permanent Jump Boost 1 whilst wearing the item
  • Level 2: Permanent Jump Boost 2 whilst wearing the item
  • Level 3: Permanent Jump Boost 3 whilst wearing the item
Accelerated (3 levels) (Boots) (No cooldown)
The Accelerated Enchant gives players permanent Speed whilst wearing the item
  • Level 1: Permanent Speed 1 whilst wearing the item
  • Level 2: Permanent Speed 2 whilst wearing the item
  • Level 3: Permanent Speed 3 whilst wearing the item
Myopia (3 levels) (Axes, Swords, Bows) (20s cooldown)
The Myopia Enchant gives players a chance to give their opponents the blindness effect
  • Level 1: 5% chance to give opponent 2 seconds of blindness
  • Level 2: 7.5% chance to give opponent 3 seconds of blindness
  • Level 3: 10% chance to give opponent 5 seconds of blindness
Brainwashed (2 levels) (Axes, Swords, Bows) (40s cooldown)
The Brainwashed Enchant gives players a chance to give their opponent the nausea effect
  • Level 1: 5% chance to give opponent 5 seconds of nausea
  • Level 2: 10% chance to give opponent 7 seconds of nausea
Return (3 levels) (Bows) (10s cooldown)
The Return Enchant gives players a chance to cancel damage and return the attack
  • Level 1: 1% chance of cancelling damage and returning the attack
  • Level 2: 2.5% chance of cancelling damage and returning the attack
  • Level 3: 5% chance of cancelling damage and returning the attack
Rare Enchantments

Molten Core (1 level) (Any Armor) (No cooldown)
The Molten Core Enchant gives players permanent Fire Resistance whilst wearing the item
  • Level 1: Permanent Fire Resistance whilst wearing the item
Strike (5 levels) (Axes, Swords, Bows) (20s cooldown)
The Strike Enchant gives players a chance to deal a set amount of extra attack damage
  • Level 1: 1% chance to deal +1 more attack damage upon hit
  • Level 2: 2.5% chance to deal +1 more attack damage upon hit
  • Level 3: 5% chance to deal +2 more attack damage upon hit
  • Level 4: 7.5% chance to deal +2 more attack damage upon hit
  • Level 5: 10% chance to deal +3 more attack damage upon hit
Smelter (3 levels) (Pickaxes) (No cooldown)
The Smelter Enchant gives players a chance to autosmelt the item they are mining
  • Level 1: 25% chance to autosmelt the item that is being mined
  • Level 2: 50% chance to autosmelt the item that is being mined
  • Level 3: 100% chance to autosmelt the item that is being mined
Blocker (5 levels) (Any Armor Piece) (10s cooldown)
The Blocker Enchant gives players a chance to reduce attack damage upon hit
  • Level 1: 1% chance to reduce -1 attack damage upon being hit
  • Level 2: 2.5% chance to reduce -1 attack damage upon being hit
  • Level 3: 5% chance to reduce -2 attack damage upon being hit
  • Level 4: 7.5% chance to reduce -2 attack damage upon being hit
  • Level 5: 10% chance to reduce -3 attack damage upon being hit
Slug (4 levels) (Axes, Swords, Bows) (30s cooldown)
The Slug Enchant gives players a chance to give their opponents slowness
  • Level 1: 2.5% chance to give opponents 6 seconds of slowness upon hit
  • Level 2: 5% chance to give opponents 7 seconds of slowness upon hit
  • Level 3: 7.5% chance to give opponents 10 seconds of slowness upon hit
  • Level 4: 10% chance to give opponents 12 seconds of slowness upon hit
Heartswitching (1 level) (Axes, Swords, Bows) (180 cooldown)
The Heartswitching Enchant gives players a chance to swap HP with their enemy.
  • Level 1: 5% chance to swap HP with enemy player
Safeguard (5 levels) (Chestplates) (30s cooldown)
The Safeguard Enchant gives players a chance to gain invulnerability
  • Level 1: 1% chance to gain invulnerability for 2 seconds
  • Level 2: 2.5% chance to gain invulnerability for 2 seconds
  • Level 3: 5% chance to gain invulnerability for 3 seconds
  • Level 4: 7.5% chance to gain invulnerability for 3 seconds
  • Level 5: 10% chance to gain invulnerability for 3 seconds
Legendary Enchantments

Juggernaut (1 level) (Axes, Swords) (no cooldown)
The Juggernaut Enchant gives players Slowness and Strength effects whilst holding the item
  • Level 1: Receive Slowness 2 and Strength 1 effects whilst holding the item
Fireball (3 levels) (Pickaxes, Axes, Shovels) (6s cooldown)
The Fireball Enchant gives players a chance to shoot a fireball upon item use (cosmetic only)
  • Level 1: 5% chance to shoot a fireball upon item use
  • Level 2: 10% chance to shoot a fireball upon item use
  • Level 3: 15% chance to shoot a fireball upon item use
Vampiric (5 levels) (Swords, Axes) (60s cooldown)
The Vampiric Enchant gives players a chance to steal hearts from an enemy player upon hit
  • Level 1: 1% chance to steal 1 HP from enemy player
  • Level 2: 2.5% chance to steal 1 HP from enemy player
  • Level 3: 5% chance to steal 1 HP from enemy player
  • Level 4: 7.5% chance to steal 2 HP from enemy player
  • Level 5: 10% chance to steal 2 HP from enemy player
Freeze (3 levels) (Axes, Swords, Bows) (20s cooldown)
The Freeze Enchant gives players a chance to freeze their enemies
  • Level 1: 2.5% chance to freeze player for 1 second
  • Level 2: 5% chance to freeze player for 2 seconds
  • Level 3: 7.5% chance to freeze player for 3 seconds
Hothead (3 levels) (Any Armor) (45s cooldown)
The Hothead Enchant gives players a chance of setting a player who hits you on fire
  • Level 1: 1% chance to set enemy who hits you on fire for 2 seconds
  • Level 2: 2.5% chance to set enemy who hits you on fire for 3 seconds
  • Level 3: 5% chance to set enemy who hits you on fire for 4 seconds
Zeus (3 levels) (Axes, Swords, Bows) (60s cooldown)
The Zeus Enchant gives players a chance of striking lightning on a enemy upon hit
  • Level 1: 1% chance of striking lightning on enemy, with 3 seconds of fire
  • Level 2: 2.5% chance of striking lightning on enemy, with 6 seconds of fire
  • Level 3: 5% chance of striking lightning on enemy, with 10 seconds of fire
 
Last edited:
Status
Not open for further replies.